09 November 2017
For a long time, graphics computing hardware has been on the backseat against processor and memory technologies, thereby necessitating the use of multiple graphic chips. For many enthusiast gamers and professionals, technologies such as AMD's Crossfire and Nvidia's SLI have been the holy grail of high-performance graphics processing. But that is changing.
With its latest graphic card lineup, AMD is playing down Crossfire, to the extent that it is no longer advertised.
Let's first take a look at what AMD is currently doing. The company is back in the high-performance game with the launch of its Radeon RX Vega GPU lineup. Late last year, AMD's Polaris lineup was the talk of the town. Back then, AMD proudly announced how two mid-range Radeon RX 480 GPUs could work together in Crossfire to deliver powers equal to the high-end Nvidia GTX 1080.
This time, even with a high-end card launch, AMD isn't even mentioning Crossfire anymore.
An AMD representative, speaking to GamersNexus, confirmed that the company isn't going to allocate many resources to Crossfire this time. While the Vega cards are indeed going to support Crossfire, it is no longer a priority for the company, and might see depreciation in the coming years.
The reasoning is simple. Companies are now going towards single cards performing so high that two cards aren't needed. It is in the interest of cost, power efficiency, and let's face it - CPU casing real estate.
Oh, and not to mention the PCIe slots you can save for your NVMe M.2 drives!
Another reason is that not all games and applications inherently support a multi-GPU setup, making such technologies useless in some cases. Even Nvidia is moving away from SLI now, and in the near future, we can expect to see some really high-performance GPUs that would almost render SLI/Crossfire useless.
Unless you absolutely HAVE to spend the extra cash in your wallet, that is.