25 March 2020
It has been over three months since Microsoft first unveiled Xbox Series X as its next-gen gaming console. It has detailed various features from time to time since the unveiling and now, it is time for the technical side of things. In an official blog post by Will Tuttle, Xbox Wire editor-in-chief, all such details have explained in depth.
The Xbox Series X is said to be focused on three main characteristics: Power, Speed, and Compatibility. The post talks about how the Xbox development team managed to achieve all the goals. Tuttle says that the new gaming console is not just about graphics/resolution or making games look good but it is also about making them play better.
It is powered by a custom octa-core AMD Zen 2 processor clocked at 3.8GHz and a custom AMD RDNA 2 GPU with 12 teraflops and 52 compile units clocked at 1.825GHz each. All of this is based on the 7nm process along with 16GB of GDDR6 RAM and 1TB of custom NVMe SSD storage. The storage capacity is expandable where an additional 1TB storage can be added. It offers USB 3.2 external HDD support and a 4K UHD Blu-ray optical drive.
This will not only allow Xbox Series X to render video games in 4K at 60fps with ease but will also offer a peak capability of offering 120fps and supporting 8K resolution. Another benefit that users will see is faster loading time for games. One of the tech demos shared in the post showed State of Decay 2 title loading 40 seconds faster than Xbox One X.
One of the best features of Xbox Series X will be DirectX Raytracing (hardware accelerated) support. It is claimed to be capable of simulating "the properties of light and sound in real time more accurately than any technology before it". The post features two images shared below to give an idea of the difference you will see due to raytracing.
Quick Resume is another Xbox Series X that will surely be appreciated by gamers. It is a feature powered by Xbox Velocity Architecture that will allow users to switch between multiple titles seamlessly. It will result in the game starting off from the same point where it was left.