20 March 2018
A device is only as powerful as its manufacturer allows it to be. The world of Microsoft’s ARM-powered Windows devices is still one which is yet to be explored. Crucial information regarding its limitations could prove to be very helpful. However, it seems like Microsoft may be adamant to conceal this for a little longer. The list which Microsoft published revealing the limitations was quickly pulled down from the internet. All hope isn’t lost as reports claim that a cached version of the document is still available.
These devices are aimed at providing a tablet like experience using ARM which is powered by Snapdragon SoCs. Well, since these devices will be running Windows, it must emulate x86 hardware. This brings in a question which must be looming in everyone’s mind, ‘will everything function correctly?’ Unfortunately, answers to this aren’t available at the moment and more testing will be required. If you have a look at the list of limitations, you’ll see the lack of support for x64 applications.
This could be quite problematic and most actually want to do away with x86 apps. In order for apps to work properly, developers would either have to create separate ARM apps or just use x86 ones. To make matters worse only ARM64 drivers are supported which will definitely limit hardware in terms of support and compatibility. Adding further damage to injury, games which rely upon OpenGL later than 1.1 or need hardware acceleration for OpenGL will not work. This seems to be quite a blow to Microsoft’s new ARM-powered Windows devices.
What still remains a mystery is why Microsoft decided to remove the document. Do you think these tablets could compete with those based on Android? Let us know what you think by leaving a comment in the section below!